Jacques la Tempete      CR 5 Edit

XP 1,600

Human gunslinger 6 (Pathfinder RPG Ultimate Combat 9)

CG Medium humanoid (human)

Init +6; Senses Perception +9




AC 19, touch 16, flat-footed 13 (+3 armor, +3 Dex, +3 dodge)

hp 64 (6d10+24)

Fort +7, Ref +9, Will +2

Defensive Abilities nimble +2




Speed 30 ft. (20 ft. in armor)

Melee dagger +7/+2 (1d4+1/19-20)

Ranged revolver +10/+5 (1d8+4/×4)

Special Attacks deeds (deadeye, gunslinger initiative, gunslinger's dodge, pistol-whip, quick clear, utility shot), grit (1), gun training +4 (revolver)




Str 12, Dex 18, Con 14, Int 10, Wis 11, Cha 14

Base Atk +6; CMB +7; CMD 24

Feats Deadly Aim, Dodge, Gunsmithing[UC], Quick Draw, Rapid Reload, Toughness

Skills Acrobatics +1 (-3 to jump), Bluff +11, Intimidate +11, Perception +9, Stealth +7, Survival +9

Languages Common

SQ gunsmith

Other Gear studded leather, dagger, revolver[UC] with 60 metal cartridge, bedroll, gunsmith's kit[UC], masterwork backpack[APG], trail rations (5), 454 gp, 14 sp


Special Abilities


Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.

Deeds Use Grit to perform special abilities with your firearms.

Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.

Gun Training On a misfire with chosen firearm type, misfire value only increase by 2 (instead of 4).

Gunsmith Gain free starting firearm that only you can use properly.

Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.

Nimble +2 (Ex) +2 AC while wearing light or no armor.

Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.

Rapid Reload (Revolver) You can reload fast with one type of Crossbow or Firearm.

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